Races Guide
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Races Guide
Throughout the land there are various races of sentient life, here is a list of the usable species that your character may be, as well as their traits and bonuses.
Human
-The varied races of humanity. They are as different from one another as they are from the other races of the world. They have a high adaptability to their environment, and tend to gain physical attributes depending on where they are raised.
-+2 to intelligence, +2 willpower
-Imperial: +2 Endurance
-Blackmarsh: +2 Stamina
-Dread: +2 Strength
-Bella-Trivium: +2 Speed
Vampyre
-An unaging race who do not need to eat or drink, except for blood. Can be of any other race. The period between feedings is up to the discretion of the player, however the more blood ingested the longer a vampyre can go without feeding. Can travel during the day, however they are severally weakened by sunlight.
-At night +2 to strength +3 to speed, during the day -4 to strength, -3 to speed
-gain Vampyre's strike power at first lvl, and Blood Senses at fifth lvl
Lycan
-shape shifting humans who can channel the energy of the moon to become massive humanoid wolves, increaseing in size and strength. This can be done during the day, however they stay the same size as they are when human, and the boost to their strength isn't as large.
-+1 to Strength, +2 to Endurance, Becomes +2, +3 when in lycan form during the day, +3, +4 at night
-Gain Lycanthrope power at first lvl, Blood Scent at fifth lvl
Elf
-Magically imbued race of long lived beings with elongated ears and graceful appearances. Mostly live in the woods of Dread but have spread all across the continent, and can be found almost anywhere.
-+2 to intelligence, +2 to source
Gain Nature's Call power at first lvl
Dragonkin
-Scaled humanoids devoid of body hair, however can have horns, and/or bone spikes protrude from their bodies. Have excellent night vision.
-+3 to 2 physical stats chosen by the player.
Golem
-human looking creatures who's elemental affinity is shown through intricate tattoos on their bodies, as well as special 'veins' that are full of pure extract of whichever element they are linked to. As well their eyes are a solid colour, also matching their elemental clan.
-+2 to endurance and willpower
-Gain Elemental Blast power at first lvl
Human
-The varied races of humanity. They are as different from one another as they are from the other races of the world. They have a high adaptability to their environment, and tend to gain physical attributes depending on where they are raised.
-+2 to intelligence, +2 willpower
-Imperial: +2 Endurance
-Blackmarsh: +2 Stamina
-Dread: +2 Strength
-Bella-Trivium: +2 Speed
Vampyre
-An unaging race who do not need to eat or drink, except for blood. Can be of any other race. The period between feedings is up to the discretion of the player, however the more blood ingested the longer a vampyre can go without feeding. Can travel during the day, however they are severally weakened by sunlight.
-At night +2 to strength +3 to speed, during the day -4 to strength, -3 to speed
-gain Vampyre's strike power at first lvl, and Blood Senses at fifth lvl
Lycan
-shape shifting humans who can channel the energy of the moon to become massive humanoid wolves, increaseing in size and strength. This can be done during the day, however they stay the same size as they are when human, and the boost to their strength isn't as large.
-+1 to Strength, +2 to Endurance, Becomes +2, +3 when in lycan form during the day, +3, +4 at night
-Gain Lycanthrope power at first lvl, Blood Scent at fifth lvl
Elf
-Magically imbued race of long lived beings with elongated ears and graceful appearances. Mostly live in the woods of Dread but have spread all across the continent, and can be found almost anywhere.
-+2 to intelligence, +2 to source
Gain Nature's Call power at first lvl
Dragonkin
-Scaled humanoids devoid of body hair, however can have horns, and/or bone spikes protrude from their bodies. Have excellent night vision.
-+3 to 2 physical stats chosen by the player.
Golem
-human looking creatures who's elemental affinity is shown through intricate tattoos on their bodies, as well as special 'veins' that are full of pure extract of whichever element they are linked to. As well their eyes are a solid colour, also matching their elemental clan.
-+2 to endurance and willpower
-Gain Elemental Blast power at first lvl
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